An affective model of user experience for interactive art

Hdl Handle:
http://hdl.handle.net/10149/91151
Title:
An affective model of user experience for interactive art
Authors:
Gilroy, S. W. (Stephen); Cavazza, M. O. (Marc); Chaignon, R. (Rémi); Mäkelä, S.-M. (Satu-Marja); Niranen, M. (Markus); André, E. (Elisabeth); Vogt, T. (Thurid); Urbain, J. (Jérôme); Seichter, H. (Hartmut); Billinghurst, M. (Mark); Benayoun, M. (Maurice)
Affiliation:
University of Teesside. School of Computing.
Citation:
Gilroy, S. W. et al. (2008) 'An affective model of user experience for interactive art', Proceedings of the 2008 international conference in advances on computer entertainment technology, Yokohama, Japan, December 3 - 5, in ACM International Conference Proceeding Series, 352: pp.107-110.
Publisher:
ACM
Journal:
Advances in Computer Entertainment Technology
Conference:
Proceedings of the 2008 international conference in advances on computer entertainment technology, 2008, Yokohama, Japan, December 3 - 5, 2008.
Issue Date:
2008
URI:
http://hdl.handle.net/10149/91151
DOI:
10.1145/1501750.1501774
Abstract:
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions.
Type:
Meetings and Proceedings; Book Chapter
Language:
en
Keywords:
affective computing; augmented reality; multimodal interaction; intractive art
Series/Report no.:
ACM international conference proceeding series; 352
ISBN:
9781605583938
Rights:
ACM allows authors' version of their own ACM-copyrighted work on their personal server or on servers belonging to their employers. For full details see http://www.acm.org/publications/policies/RightsResponsibilities [Accessed 05/02/2010]

Full metadata record

DC FieldValue Language
dc.contributor.authorGilroy, S. W. (Stephen)en
dc.contributor.authorCavazza, M. O. (Marc)en
dc.contributor.authorChaignon, R. (Rémi)en
dc.contributor.authorMäkelä, S.-M. (Satu-Marja)en
dc.contributor.authorNiranen, M. (Markus)en
dc.contributor.authorAndré, E. (Elisabeth)en
dc.contributor.authorVogt, T. (Thurid)en
dc.contributor.authorUrbain, J. (Jérôme)en
dc.contributor.authorSeichter, H. (Hartmut)en
dc.contributor.authorBillinghurst, M. (Mark)en
dc.contributor.authorBenayoun, M. (Maurice)en
dc.date.accessioned2010-02-04T16:02:45Z-
dc.date.available2010-02-04T16:02:45Z-
dc.date.issued2008-
dc.identifier.isbn9781605583938-
dc.identifier.doi10.1145/1501750.1501774-
dc.identifier.urihttp://hdl.handle.net/10149/91151-
dc.description.abstractThe development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions.en
dc.language.isoenen
dc.publisherACMen
dc.relation.ispartofseriesACM international conference proceeding seriesen
dc.relation.ispartofseries352en
dc.rightsACM allows authors' version of their own ACM-copyrighted work on their personal server or on servers belonging to their employers. For full details see http://www.acm.org/publications/policies/RightsResponsibilities [Accessed 05/02/2010]-
dc.subjectaffective computingen
dc.subjectaugmented realityen
dc.subjectmultimodal interactionen
dc.subjectintractive arten
dc.titleAn affective model of user experience for interactive arten
dc.typeMeetings and Proceedingsen
dc.typeBook Chapteren
dc.contributor.departmentUniversity of Teesside. School of Computing.en
dc.identifier.journalAdvances in Computer Entertainment Technologyen
dc.identifier.conferenceProceedings of the 2008 international conference in advances on computer entertainment technology, 2008, Yokohama, Japan, December 3 - 5, 2008.en
or.citation.harvardGilroy, S. W. et al. (2008) 'An affective model of user experience for interactive art', Proceedings of the 2008 international conference in advances on computer entertainment technology, Yokohama, Japan, December 3 - 5, in ACM International Conference Proceeding Series, 352: pp.107-110.-
prism.startingPage107-
prism.endingPage110-
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