From debugging to authoring: adapting productivity tools to narrative content description

Hdl Handle:
http://hdl.handle.net/10149/91277
Title:
From debugging to authoring: adapting productivity tools to narrative content description
Book Title:
Interactive storytelling
Authors:
Pizzi, D. (David); Cavazza, M. O. (Marc)
Editors:
Spierling, U. (Ulrike); Szilas, N. (Nicolas)
Affiliation:
University of Teesside. School of Computing.
Citation:
Pizzi, D. and Cavazza, M. O. (2008) 'From debugging to authoring: adapting productivity tools to narrative content description', First joint international conference on interactive digital storytelling, ICIDS, Erfurt, Germany, November 26 - 29, in Spierling, U. and Szilas, N. (eds) Interactive storytelling, lecture notes in computer science. Heidlelberg: Springer Berlin, pp.285-296.
Publisher:
Springer Berlin
Conference:
First joint international conference on interactive digital storytelling, ICIDS 2008, Erfurt, Germany, November 26 - 29, 2008.
Issue Date:
2008
URI:
http://hdl.handle.net/10149/91277
DOI:
10.1007/978-3-540-89454-4_36
Abstract:
Recent progress in Interactive Storytelling has been mostly based on the development of proof-of-concept prototypes, whilst the actual production process for interactive narratives largely remains to be invented. Central to this effort is the concept of authoring, which should determine the relationships between generative technologies underlying Interactive Storytelling engines, and the actual description of narrative content. In this paper, we report the development of an authoring technology on top of a fully-implemented Interactive Storytelling system. Although this system originated as a debugging tool for a Planning system, its interactivity as well as the high-level nature of the formalism it manipulates makes it a candidate to support collaboration between authors and technologists.
Type:
Meetings and Proceedings; Book Chapter
Language:
en
Keywords:
authoring tools; content creation; character based storytelling; planning
Series/Report no.:
lecture notes in computer science; 5334
ISSN:
03029743; 16113349
ISBN:
9783540894247
Rights:
Author can archive post-print (ie final draft post-refereeing). For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 05/02/2010]

Full metadata record

DC FieldValue Language
dc.contributor.authorPizzi, D. (David)en
dc.contributor.authorCavazza, M. O. (Marc)en
dc.contributor.editorSpierling, U. (Ulrike)en
dc.contributor.editorSzilas, N. (Nicolas)en
dc.date.accessioned2010-02-05T16:02:41Z-
dc.date.available2010-02-05T16:02:41Z-
dc.date.issued2008-
dc.identifier.isbn9783540894247-
dc.identifier.issn03029743-
dc.identifier.issn16113349-
dc.identifier.doi10.1007/978-3-540-89454-4_36-
dc.identifier.urihttp://hdl.handle.net/10149/91277-
dc.description.abstractRecent progress in Interactive Storytelling has been mostly based on the development of proof-of-concept prototypes, whilst the actual production process for interactive narratives largely remains to be invented. Central to this effort is the concept of authoring, which should determine the relationships between generative technologies underlying Interactive Storytelling engines, and the actual description of narrative content. In this paper, we report the development of an authoring technology on top of a fully-implemented Interactive Storytelling system. Although this system originated as a debugging tool for a Planning system, its interactivity as well as the high-level nature of the formalism it manipulates makes it a candidate to support collaboration between authors and technologists.en
dc.language.isoenen
dc.publisherSpringer Berlinen
dc.relation.ispartofserieslecture notes in computer scienceen
dc.relation.ispartofseries5334en
dc.rightsAuthor can archive post-print (ie final draft post-refereeing). For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 05/02/2010]en
dc.subjectauthoring toolsen
dc.subjectcontent creationen
dc.subjectcharacter based storytellingen
dc.subjectplanningen
dc.titleFrom debugging to authoring: adapting productivity tools to narrative content descriptionen
dc.typeMeetings and Proceedingsen
dc.typeBook Chapteren
dc.contributor.departmentUniversity of Teesside. School of Computing.en
dc.title.bookInteractive storytellingen
dc.identifier.conferenceFirst joint international conference on interactive digital storytelling, ICIDS 2008, Erfurt, Germany, November 26 - 29, 2008.en
or.citation.harvardPizzi, D. and Cavazza, M. O. (2008) 'From debugging to authoring: adapting productivity tools to narrative content description', First joint international conference on interactive digital storytelling, ICIDS, Erfurt, Germany, November 26 - 29, in Spierling, U. and Szilas, N. (eds) Interactive storytelling, lecture notes in computer science. Heidlelberg: Springer Berlin, pp.285-296.-
prism.startingPage285-
prism.endingPage296-
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