Using affective trajectories to describe states of flow in interactive art

Hdl Handle:
http://hdl.handle.net/10149/100213
Title:
Using affective trajectories to describe states of flow in interactive art
Book Title:
ACM international conference proceeding series
Authors:
Gilroy, S. W. (Stephen); Cavazza, M. O. (Marc); Benayoun, M. (Maurice)
Affiliation:
Teesside University
Citation:
Gilroy, S. W., Cavazza, M. O. and Benayoun, M. (2009) 'Using affective trajectories to describe states of flow in interactive art', International conference on advances in computer entertainment technology, ACE 2009, Athens, October 29 - 31, in ACM international conference proceeding series. ACM, pp.165-172.
Publisher:
ACM
Conference:
International conference on advances in computer entertainment technology, ACE 2009, Athens, October 29 - 31, 2009
Issue Date:
2009
URI:
http://hdl.handle.net/10149/100213
DOI:
10.1145/1690388.1690416
Abstract:
Interactive Art installations often integrate sophisticated interaction techniques with visual presentations contributing to a rich user experience. They also provide a privileged environment in which to study user experience by using the same sensing data that support interaction. In this paper, using the affective interface of an Augmented Reality Art installation, we introduce a framework relating real-time emotional data to phenomenological models of user experience, in particular the concept of Flow. We propose to analyse trajectories of affect in a continuous emotional space (Pleasure-Arousal- Dominance), to characterize user experience. Early experiments with several subjects interacting in pairs with the installation support this mapping on the basis of Flow questionnaires. This approach has potential implications for the analysis of user experience across Art and Entertainment applications.
Type:
Meetings and Proceedings; Book Chapter
Language:
en
Keywords:
affective art; augmented reality; emotion; entertainment; new media
Series/Report no.:
Volume 422
ISBN:
9781605588643
Rights:
ACM allows authors' version of their own ACM-copyrighted work on their personal server or on servers belonging to their employers. For full details see http://www.acm.org/publications/policies/RightsResponsibilities [Accessed 03/06/2010]
Citation Count:
0 [Scopus, 03/06/2010]

Full metadata record

DC FieldValue Language
dc.contributor.authorGilroy, S. W. (Stephen)en
dc.contributor.authorCavazza, M. O. (Marc)en
dc.contributor.authorBenayoun, M. (Maurice)en
dc.date.accessioned2010-06-03T08:54:44Z-
dc.date.available2010-06-03T08:54:44Z-
dc.date.issued2009-
dc.identifier.isbn9781605588643-
dc.identifier.doi10.1145/1690388.1690416-
dc.identifier.urihttp://hdl.handle.net/10149/100213-
dc.description.abstractInteractive Art installations often integrate sophisticated interaction techniques with visual presentations contributing to a rich user experience. They also provide a privileged environment in which to study user experience by using the same sensing data that support interaction. In this paper, using the affective interface of an Augmented Reality Art installation, we introduce a framework relating real-time emotional data to phenomenological models of user experience, in particular the concept of Flow. We propose to analyse trajectories of affect in a continuous emotional space (Pleasure-Arousal- Dominance), to characterize user experience. Early experiments with several subjects interacting in pairs with the installation support this mapping on the basis of Flow questionnaires. This approach has potential implications for the analysis of user experience across Art and Entertainment applications.en
dc.language.isoenen
dc.publisherACMen
dc.relation.ispartofseriesVolume 422-
dc.rightsACM allows authors' version of their own ACM-copyrighted work on their personal server or on servers belonging to their employers. For full details see http://www.acm.org/publications/policies/RightsResponsibilities [Accessed 03/06/2010]en
dc.subjectaffective arten
dc.subjectaugmented realityen
dc.subjectemotionen
dc.subjectentertainmenten
dc.subjectnew mediaen
dc.titleUsing affective trajectories to describe states of flow in interactive arten
dc.typeMeetings and Proceedingsen
dc.typeBook Chapteren
dc.contributor.departmentTeesside Universityen
dc.title.bookACM international conference proceeding seriesen
dc.identifier.conferenceInternational conference on advances in computer entertainment technology, ACE 2009, Athens, October 29 - 31, 2009en
ref.citationcount0 [Scopus, 03/06/2010]en
or.citation.harvardGilroy, S. W., Cavazza, M. O. and Benayoun, M. (2009) 'Using affective trajectories to describe states of flow in interactive art', International conference on advances in computer entertainment technology, ACE 2009, Athens, October 29 - 31, in ACM international conference proceeding series. ACM, pp.165-172.-
prism.startingPage165-
prism.endingPage172-
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