Under the influence: using natural language in interactive storytelling

Hdl Handle:
http://hdl.handle.net/10149/103501
Title:
Under the influence: using natural language in interactive storytelling
Book Title:
IWEC
Authors:
Cavazza, M. O. (Marc); Charles, F. (Fred); Mead, S. J. (Steven)
Editors:
Nakatsu, R. (Ryohei); Hoshino, J. (Jun'ichi)
Affiliation:
University of Teesside. School of Computing and Mathematics.
Citation:
Cavazza, M. O., Charles, F. and Mead, S. J. (2002) 'Under the influence: using natural language in interactive storytelling', Entertainment computing: technologies and applications, IFIP first international workshop on entertainment computing (IWEC 2002), Makuhari, Japan, May 14 - 17, in Nakatsu, R. and Hoshino, J. (eds) IWEC, IFIP conference proceedings, 240. Kluwer, pp.3-11.
Publisher:
Kluwer
Conference:
Entertainment computing: technologies and applications, IFIP first international workshop on entertainment computing (IWEC 2002), Makuhari, Japan, May 14 - 17, 2002
Issue Date:
2002
URI:
http://hdl.handle.net/10149/103501
Abstract:
Interacting in natural language with virtual actors is an important aspect of the development of future Interactive Storytelling systems. The authors describe a paradigm for speech interfaces in interactive storytelling based on the notion of influence. In this paradigm, the user is mainly a spectator who is however able to interfere with the course of action by issuing advice to the characters. This is achieved by recognising corresponding speech acts and mapping them to the plans which implement characters’ behaviours in the story. The authors discuss some examples based on a preliminary, yet fully implemented, prototype.
Type:
Meetings and Proceedings; Book Chapter
Language:
en
Keywords:
interactive storytelling; virtual actors; speech understanding
Series/Report no.:
IFIP conference proceedings; 240
ISBN:
1402073607
Rights:
Author can archive post-print (ie final draft post-refereeing). For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 08/06/2010]
Citation Count:
0 [Web of Science and Scopus, 08/06/2010]

Full metadata record

DC FieldValue Language
dc.contributor.authorCavazza, M. O. (Marc)en
dc.contributor.authorCharles, F. (Fred)en
dc.contributor.authorMead, S. J. (Steven)en
dc.contributor.editorNakatsu, R. (Ryohei)en
dc.contributor.editorHoshino, J. (Jun'ichi)en
dc.date.accessioned2010-06-08T08:34:05Z-
dc.date.available2010-06-08T08:34:05Z-
dc.date.issued2002-
dc.identifier.isbn1402073607-
dc.identifier.urihttp://hdl.handle.net/10149/103501-
dc.description.abstractInteracting in natural language with virtual actors is an important aspect of the development of future Interactive Storytelling systems. The authors describe a paradigm for speech interfaces in interactive storytelling based on the notion of influence. In this paradigm, the user is mainly a spectator who is however able to interfere with the course of action by issuing advice to the characters. This is achieved by recognising corresponding speech acts and mapping them to the plans which implement characters’ behaviours in the story. The authors discuss some examples based on a preliminary, yet fully implemented, prototype.en
dc.language.isoenen
dc.publisherKluweren
dc.relation.ispartofseriesIFIP conference proceedingsen
dc.relation.ispartofseries240en
dc.rightsAuthor can archive post-print (ie final draft post-refereeing). For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 08/06/2010]en
dc.subjectinteractive storytellingen
dc.subjectvirtual actorsen
dc.subjectspeech understandingen
dc.titleUnder the influence: using natural language in interactive storytellingen
dc.typeMeetings and Proceedingsen
dc.typeBook Chapteren
dc.contributor.departmentUniversity of Teesside. School of Computing and Mathematics.en
dc.title.bookIWECen
dc.identifier.conferenceEntertainment computing: technologies and applications, IFIP first international workshop on entertainment computing (IWEC 2002), Makuhari, Japan, May 14 - 17, 2002en
ref.citationcount0 [Web of Science and Scopus, 08/06/2010]en
or.citation.harvardCavazza, M. O., Charles, F. and Mead, S. J. (2002) 'Under the influence: using natural language in interactive storytelling', Entertainment computing: technologies and applications, IFIP first international workshop on entertainment computing (IWEC 2002), Makuhari, Japan, May 14 - 17, in Nakatsu, R. and Hoshino, J. (eds) IWEC, IFIP conference proceedings, 240. Kluwer, pp.3-11.-
prism.startingPage3-
prism.endingPage11-
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