Automatic Generation of Game Level Solutions as Storyboards

Hdl Handle:
http://hdl.handle.net/10149/113000
Title:
Automatic Generation of Game Level Solutions as Storyboards
Authors:
Pizzi, D. (David); Lugrin, J-L. (Jean-Luc); Whittaker, A. (Alex); Cavazza, M. O. (Marc)
Affiliation:
Teesside University. School of Computing.
Citation:
Pizzi, D. et. al. (2010) 'Automatic Generation of Game Level Solutions as Storyboards', IEEE Transactions on Computational Intelligence and AI in Games, 2 (3), pp.149-161.
Publisher:
IEEE
Journal:
IEEE Transactions on Computational Intelligence and AI in Games
Issue Date:
Sep-2010
URI:
http://hdl.handle.net/10149/113000
DOI:
10.1109/TCIAIG.2010.2070066
Additional Links:
http://ieeexplore.ieee.org/lpdocs/epic03/wrapper.htm?arnumber=5557763
Type:
Article
Language:
en
Keywords:
artificial intelligence; games; multimedia computing; planning
ISSN:
1943-068X; 1943-0698
Rights:
Author can archive publisher's version/PDF. For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 15/10/2010]
Citation Count:
0 [Web of Science and Scopus, 15/10/2010]

Full metadata record

DC FieldValue Language
dc.contributor.authorPizzi, D. (David)en
dc.contributor.authorLugrin, J-L. (Jean-Luc)en
dc.contributor.authorWhittaker, A. (Alex)en
dc.contributor.authorCavazza, M. O. (Marc)en
dc.date.accessioned2010-10-15T14:33:39Z-
dc.date.available2010-10-15T14:33:39Z-
dc.date.issued2010-09-
dc.identifier.citationIEEE Transactions on Computational Intelligence and AI in Games; 2 (3): 149-161en
dc.identifier.issn1943-068X-
dc.identifier.issn1943-0698-
dc.identifier.doi10.1109/TCIAIG.2010.2070066-
dc.identifier.urihttp://hdl.handle.net/10149/113000-
dc.language.isoenen
dc.publisherIEEEen
dc.relation.urlhttp://ieeexplore.ieee.org/lpdocs/epic03/wrapper.htm?arnumber=5557763en
dc.rightsAuthor can archive publisher's version/PDF. For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 15/10/2010]en
dc.subjectartificial intelligenceen
dc.subjectgamesen
dc.subjectmultimedia computingen
dc.subjectplanningen
dc.titleAutomatic Generation of Game Level Solutions as Storyboardsen
dc.typeArticleen
dc.contributor.departmentTeesside University. School of Computing.en
dc.identifier.journalIEEE Transactions on Computational Intelligence and AI in Gamesen
ref.citationcount0 [Web of Science and Scopus, 15/10/2010]en
or.citation.harvardPizzi, D. et. al. (2010) 'Automatic Generation of Game Level Solutions as Storyboards', IEEE Transactions on Computational Intelligence and AI in Games, 2 (3), pp.149-161.-
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