The effects of movement of attractors and pictorial content of rewards on users' behaviour in virtual environments: an empirical study in the framework of perceptual opportunities

Hdl Handle:
http://hdl.handle.net/10149/97989
Title:
The effects of movement of attractors and pictorial content of rewards on users' behaviour in virtual environments: an empirical study in the framework of perceptual opportunities
Authors:
Fencott, C. (Clive); van Schaik, P. (Paul) ( 0000-0001-5322-6554 ) ; Ling, J. (Jonathan); Shafiullah, M. (Mohammed)
Affiliation:
University of Teesside. School of Computing and Mathematics; University of Teesside. School of Social Sciences and Law
Citation:
Fencott, C., van Schaik, P., Ling, J. and Shafiullah, M. (2003) 'The effects of movement of attractors and pictorial content of rewards on users' behaviour in virtual environments: an empirical study in the framework of perceptual opportunities', Interacting with Computers, 15 (1), pp.121-140.
Publisher:
Elsevier
Journal:
Interacting with Computers
Issue Date:
Jan-2003
URI:
http://hdl.handle.net/10149/97989
DOI:
10.1016/S0953-5438(02)00030-9
Abstract:
Technological developments in Virtual Reality (VR) appear to outpace progress in design methodology of VR. The theory of Perceptual Opportunities (POs) has previously been proposed as a basis of such a design methodology (Blade and Padgett, 2002). This paper presents the first empirical study investigating the effect of representation of POs on users' behaviour in Virtual Environments (VEs). The current study has a methodological focus, using POs as a framework and desktop VR as a experimental environment. The application of an experimental paradigm is illustrated with two experiments. Evidence was found for an effect of movement type on choice of objects in a simple VE. Implications for VE design and the methodology of empirical research in the framework of POs are discussed.
Type:
Article
Language:
en
Keywords:
virtual environments; cognitive psychology; design; perceptual opportunities; virtual reality
ISSN:
0953-5438
Rights:
Author can archive post-print (ie final draft post-refereeing). For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 05/05/2010]
Citation Count:
5 [Scopus, 05/05/2010]

Full metadata record

DC FieldValue Language
dc.contributor.authorFencott, C. (Clive)en
dc.contributor.authorvan Schaik, P. (Paul)en
dc.contributor.authorLing, J. (Jonathan)en
dc.contributor.authorShafiullah, M. (Mohammed)en
dc.date.accessioned2010-05-05T15:48:45Z-
dc.date.available2010-05-05T15:48:45Z-
dc.date.issued2003-01-
dc.identifier.citationInteracting with Computers; 15(1):121-140en
dc.identifier.issn0953-5438-
dc.identifier.doi10.1016/S0953-5438(02)00030-9-
dc.identifier.urihttp://hdl.handle.net/10149/97989-
dc.description.abstractTechnological developments in Virtual Reality (VR) appear to outpace progress in design methodology of VR. The theory of Perceptual Opportunities (POs) has previously been proposed as a basis of such a design methodology (Blade and Padgett, 2002). This paper presents the first empirical study investigating the effect of representation of POs on users' behaviour in Virtual Environments (VEs). The current study has a methodological focus, using POs as a framework and desktop VR as a experimental environment. The application of an experimental paradigm is illustrated with two experiments. Evidence was found for an effect of movement type on choice of objects in a simple VE. Implications for VE design and the methodology of empirical research in the framework of POs are discussed.en
dc.language.isoenen
dc.publisherElsevieren
dc.rightsAuthor can archive post-print (ie final draft post-refereeing). For full details see http://www.sherpa.ac.uk/romeo/ [Accessed 05/05/2010]en
dc.subjectvirtual environmentsen
dc.subjectcognitive psychologyen
dc.subjectdesignen
dc.subjectperceptual opportunitiesen
dc.subjectvirtual realityen
dc.titleThe effects of movement of attractors and pictorial content of rewards on users' behaviour in virtual environments: an empirical study in the framework of perceptual opportunitiesen
dc.typeArticleen
dc.contributor.departmentUniversity of Teesside. School of Computing and Mathematics; University of Teesside. School of Social Sciences and Lawen
dc.identifier.journalInteracting with Computersen
ref.citationcount5 [Scopus, 05/05/2010]en
or.citation.harvardFencott, C., van Schaik, P., Ling, J. and Shafiullah, M. (2003) 'The effects of movement of attractors and pictorial content of rewards on users' behaviour in virtual environments: an empirical study in the framework of perceptual opportunities', Interacting with Computers, 15 (1), pp.121-140.en
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